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Environments

Landscapes and Stills images

Quixel Ruins

This project was created during my time at CCAD. This piece aims to explore an introduction to the lighting systems in Unreal and the initial use of the Quixel Library. A takeaway is that I was able to gain a better understanding of the use of light to set the mood and also learned many technical skills I wouldn't have otherwise. While my first exploration of the topic of light it will not be my last. 

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Quixel Ruins - Fall 2022

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