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Environments

Landscapes and Stills images

Egyptian Waters

This piece is one of the finals from the 2022 spring semester at CCAD. The programs used for this project were Maya, Zbursh, Substance Painter, Quixel Bridge, and Unreal 4.5. The goal of this piece is to create a creature, an architectural element. The inspiration for this piece was primarily Egyptian mythology. This was my first major project using Zbrush. 

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Egyptian Waters - Spring 2022

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